banner



How To Evolve Clefairy Bdsp

TM01

Focus Dial

Ability: 150

Acc: 100

PP: twenty

Physical


If the user is hit before attacking, information technology flinches instead.

TM03

Water Pulse

Power: 60

Acc: 100

PP: twenty

Special


TM04

Calm Listen

Ability: —

Acc: —

PP: 20

Condition


Raises user's Special Set on and Special Defence force.

TM10

Work Up

Power: —

Acc: —

PP: xxx

Status


Raises user's Attack and Special Attack.

TM11

Sunny Twenty-four hours

Power: —

Acc: —

PP: v

Condition


Makes it sunny for 5 turns.

TM13

Ice Beam

Power: xc

Acc: 100

PP: 10

Special


TM14

Blizzard

Ability: 110

Acc: seventy

PP: 5

Special


TM16

Light Screen

Ability: —

Acc: —

PP: 30

Status


Halves impairment from Special attacks for 5 turns.

TM17

Protect

Power: —

Acc: —

PP: ten

Condition


Protects the user, but may fail if used consecutively.

TM18

Rain Trip the light fantastic

Power: —

Acc: —

PP: 5

Status


Makes it rain for 5 turns.

TM20

Safeguard

Power: —

Acc: —

PP: 25

Condition


The user's party is protected from condition conditions.

TM21

Dazzling Gleam

Acc: 100

PP: ten

Special


Hits all adjacent opponents.

TM22

Solar Beam

Ability: 120

Acc: 100

PP: 10

Special


Charges on first turn, attacks on second.

TM23

Iron Tail

Ability: 100

Acc: 75

PP: 15

Concrete


May lower opponent'due south Defense.

TM24

Thunderbolt

Power: 90

Acc: 100

PP: 15

Special


TM25

Thunder

Power: 110

Acc: seventy

PP: 10

Special


TM28

Dig

Ability: lxxx

Acc: 100

PP: x

Physical


Digs undercover on first plow, attacks on second. Tin also escape from caves.

TM29

Psychic

Power: 90

Acc: 100

PP: 10

Special


May lower opponent's Special Defense.

TM30

Shadow Brawl

Power: fourscore

Acc: 100

PP: 15

Special


May lower opponent's Special Defence.

TM31

Brick Interruption

Power: 75

Acc: 100

PP: 15

Concrete


Breaks through Reflect and Calorie-free Screen barriers.

TM32

Double Squad

Power: —

Acc: —

PP: 15

Status


Raises user's Evasiveness.

TM33

Reflect

Power: —

Acc: —

PP: 20

Condition


Halves damage from Concrete attacks for 5 turns.

TM34

Shock Wave

Ability: 60

Acc: —

PP: 20

Special


Ignores Accuracy and Evasiveness.

TM35

Flamethrower

Ability: 90

Acc: 100

PP: 15

Special


TM38

Fire Boom

Power: 110

Acc: 85

PP: v

Special


TM42

Facade

Power: 70

Acc: 100

PP: xx

Physical


Ability doubles if user is burned, poisoned, or paralyzed.

TM44

Rest

Power: —

Acc: —

PP: ten

Status


User sleeps for ii turns, simply user is fully healed.

TM45

Attract

Power: —

Acc: 100

PP: fifteen

Condition


If opponent is the opposite gender, it's less likely to attack.

TM56

Fling

Power: —

Acc: 100

PP: 10

Physical


Ability depends on held detail.

TM57

Accuse Beam

Power: 50

Acc: 90

PP: 10

Special


May raise user's Special Set on.

TM58

Suffer

Ability: —

Acc: —

PP: 10

Status


Ever left with at least 1 HP, but may neglect if used consecutively.

TM60

Bleed Punch

Power: 75

Acc: 100

PP: ten

Physical


User recovers half the HP inflicted on opponent.

TM67

Recycle

Power: —

Acc: —

PP: ten

Status


User's used concur particular is restored.

TM70

Wink

Ability: —

Acc: 100

PP: xx

Condition


Lowers opponent's Accuracy.

TM73

Thunder Wave

Power: —

Acc: ninety

PP: twenty

Status


TM76

Stealth Rock

Power: —

Acc: —

PP: twenty

Status


Damages opponent switching into battle.

TM77

Psych Up

Power: —

Acc: —

PP: 10

Status


Copies the opponent's stat changes.

TM82

Sleep Talk

Ability: —

Acc: —

PP: ten

Status


User performs one of its own moves while sleeping.

TM85

Dream Eater

Power: 100

Acc: 100

PP: 15

Special


User recovers half the HP inflicted on a sleeping opponent.

TM86

Grass Knot

Power: —

Acc: 100

PP: 20

Special


The heavier the opponent, the stronger the assault.

TM87

Swagger

Power: —

Acc: 85

PP: 15

Status


Opponent becomes confused, but its Set on is sharply raised.

TM90

Substitute

Ability: —

Acc: —

PP: 10

Status


Uses HP to creates a decoy that takes hits.

TM96

Strength

Ability: 80

Acc: 100

PP: fifteen

Physical


TM98

Rock Blast

Power: 40

Acc: 100

PP: xv

Physical


May lower opponent'southward Defense.

How To Evolve Clefairy Bdsp,

Source: https://rankedboost.com/pokemon-diamond-pearl/clefairy/

Posted by: marshallsperse.blogspot.com

0 Response to "How To Evolve Clefairy Bdsp"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel